Absorb

Click here to join the team live from 6pm to 8pm on 2nd December:

Team Members

Team Absorb

Uriah Overton

  • Lead Designer
  • VFX/SFX Design

Noah Mendelsohn-Thornton

  • Designer
  • Producer

Lachlan Wernert

  • Lead Programmer
  • AI Programmer

William Hart

  • Gameplay Programmer
  • UI Programmer

Nicole Harvey

  • Lead Artist
  • Concept Artist

Guillaume Coquel-Danchin

  • Character Artist

Harry Lister

  • 3D Generalist
  • Environment Artist

Kira Walters

  • 3D Generalist
  • Environment Artist

Sean Rogers

  • 3D Generalist
  • Animator

Tristan Milverton

  • Environment Artist
  • Texture Artist
  • Rigger

Description

Consume your foes to devastate the battlefield and reclaim your lost power!

Absorb is a fast paced action game, where you absorb enemies to use their power against them, pushing your way through a world that is completely against you.
Break out of your seemingly eternal imprisonment to reclaim your power and confront your past, discovering a beautiful lost world, full of dangerous inhabitants and mysterious structures.

Absorb was created by a team of 10 super talented individuals and the game wouldn't be the same without any of them, we hope you enjoy!

- Controller Supported

Gallery