Bedevil

Team Members

Highly Flammable Studio

Thomas M Elliott

  • Gameplay & Systems Programmer
  • AI Programmer
  • Production Coordinator

Cooper Gregory

  • UI / UX Designer
  • Gameplay Designer
  • Sound Designer

Oscar Newsome

  • Level Designer
  • Economy Designer
  • Gameplay Designer

Max Townes

  • Character Artist
  • Character & Enemy Animator
  • Rigging Artist

Alex Townes

  • Environment Artist
  • Prop Artist

Angus Phillips

  • 2D Generalist
  • Environment Artist

Mitchell Rowlands

  • NPC Animator
  • Prop Artist
  • Technical & VFX Artist

Description

Lizzie, the underbelly miscreant, has been summoned to a country town and aims to snatch the souls of all its buggy inhabitants. However, she faces a large threat and needs to harness the powers of her stolen souls to overcome the town’s protectors and their empyrean powers. Fulfil Lizzie’s adventure in this strategy roguelike and prove that your brain can beat their brawn!

Gallery