Blood Reaver

Team Members

Hell Byte Studios

Euan Wynne-Jones

  • Project Lead & Producer
  • UI/UX Designer/ Artist
  • Level Designer
  • Environmental Set-Designer

Jackson Hole

  • Vision Holder
  • Lead Systems Designer
  • Lead Technical Designer
  • Economy Designer

Aiden Storer

  • Lead Q/A Manager
  • Systems Designer
  • Economy Designer

Matthew Watkins

  • Lead Level Designer
  • Lead Writer
  • UI Technical Designer
  • Cinematic Director

Blake Page

  • Lead AI Programmer
  • Systems Programmer
  • Systems Optimization

Jake Price

  • Lead Gameplay Programmer
  • Systems Programmer
  • UI Programmer

Flynn Eickhoff

  • Lead Artist
  • Environment Artist
  • Lighting Artist

Millie Bird

  • Character Artist
  • Prop Artist
  • Environment Artist

Scott Bruno

  • Lead Animator
  • Character Artist
  • Prop Artist
  • UI Artist

Ben Rushby

  • Lead Technical Artists
  • VFX Artist
  • 3D Rigging Artist

Description

A dark fantasy, wave-based, FPS title developed in Adelaide SA. It is your duty as a member of an ancient order to infiltrate a desecrated cathedral and prevent a demonic uprising. Using a combination of blood magic spells, and lethal weaponry to take on hordes of demons, while uncovering the secrets of this once-holy sanctum.

Gallery