ChronoSpeed

Team Members

Full Traction Studio

Riley Trotter

  • Producer
  • Designer

Tristan Thorpe

  • Designer
  • Sound Designer

Luke Liesmann

  • Designer
  • AI Pathing

Gabriel Ubay

  • Programmer
  • Vehicle Engineer
  • AI Engineer

Jamie Wright

  • Programmer
  • Network Engineer
  • Physics Engineer

Josh Smith

  • Art Lead
  • Environment Artist

Benjamin Thompson

  • Environment Artist
  • Prop Artist

Elijah Salvana

  • Vehicle Artist
  • UI Artist

Sam Woods

  • VFX Artist
  • Vehicle Artist

Mitchell Drum

  • Landmark Artist
  • Environment Artist

Cooper Shigrov

  • Prop Artist
  • Landmark Artist

Ronan O'Connor

  • Prop Artist
  • Landmark Artist

Description

Chronospeed is a local multiplayer competitive racing game where the player races through Utopian and Dystopian versions of London against other players.
The game features three different vehicles with different driving styles. These driving styles help the player obtain Quantum Energy which is used to deploy the car's portal abilities.
Portal abilities can help the player navigate the track faster or sabotage other competitors in the race. Quantum Energy also builds up the cars speed boost ability which can be used once the meter is filled. With the build up of Quantum Energy as racers navigate the track, keep an eye out for Portals spawning in and out of existence to help catch up to the players ahead of you.

Gallery