Cyber Samurai

Team Members

Enenenenemies

Tessa Cole

  • Producer
  • Game Design
  • Environmental assets
  • Materials
  • VFX
  • Documentation and planning
  • Testing and Iteration

Ivy Devlin

  • Programmer
  • Combat and Module Programming
  • HUD/UI Design and Programming
  • AI Controllers
  • Level Streaming
  • Skill Tree Upgrades
  • Pixel Art

Harvey Clarke

  • Character Modeling
  • Character Rigging
  • Character Animator
  • Character Textures

Pyre Kavanagh

  • Game Design
  • Level Design
  • Documentation and Planning
  • Testing and Iteration
  • Animation Blueprints

Jack Perry-Eppingstall

  • Environmental Props
  • Set Dressing
  • Materials

Description

Cyber Samurai is a third-person roguelite that features simple combo-driven combat. Set in an out of control factory, players unleash devastating combos to stop waves of rogue robots, while busting down doors to neutralise the threat. With evolving combat styles and fluid string-based attacks, every run is a high stakes battle to contain the uprising - and look good doing it!

Gallery