Gentleman Thief

Team Members

Sneaky Skunk Studios

Alex Goodwins

  • Producer
  • Menu system
  • Audio
  • Cinemachine

Mark Goldsack

  • Level Design
  • Lighting
  • Audio

Caleb Appleby

  • AI Programming
  • Minigames
  • Bug fixing
  • Rebindable controls

Jack Smith-Hocking

  • General programming
  • System designer
  • UI implementation
  • Minimap
  • Player controller

Corey Ricci

  • Character animation
  • General modelling
  • General texturing

Daniel Fang

  • Character modelling
  • Character rigging
  • Character weight painting
  • Character texturing
  • Environment

Description

Gentleman Thief is a stealth game based around Pierre Le Voleur. Taking inspiration from games such as Persona 5, Sly Cooper, and James Bond. Pierre is a Gentleman who uses his wits and gadgets over violent means. Throughout the game Pierre will endeavor to reclaim all his family heirlooms after they were stolen from him. Luckily Pierre comes from a long line of thieves, hackers, confidence men, and parkour specialists.

This game was made over the course of 19 weeks by a team of 6.

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