Haem
Description
Haem is an Action Adventure Rogue-like where the player descends a procedurally generated subterrane, consuming the blood of gods and gaining power. Systems created for Haem include a robust level generation system dubbed 'mangrove', an easy-to-use npc and dialogue system, intuitive AI/enemies, and a spells and statuses system that can handle all kinds of buffs and debuffs. A slew of custom animations and many environment assets have been created from scratch, as well as beautiful hand drawn UI. Haem is a passion project for everyone involved.
Team Haem consists of 7 developers; 2 Designers, 2 Artists, and 3 Programmers. We worked together over a period of 14 weeks. We're proud of what we've created, and although we were set back by technical limitations, we were able to overcome them and create something that embodied the original idea nicely. We hope you enjoy the game!