Team Members

Team Quail

Catherine Levine

  • Producer

Meilene Lin-Plebuch

  • UI/UX Designer
  • Audio Designer

Tristin Newby

  • Generalist
  • AI Programmer

Lucas Burdick

  • Environmental Artist

Kevin Bryan

  • Systems Designer
  • VFX Artist

Jack Plano

  • Level Designer

Bel Bradberry

  • Systems Programmer

Milo Moore

  • Art Lead
  • Character Artist
  • UI Artist

Russ Cister

  • Character Artist
  • Animator

Omar Velazquez

  • Enviroment Artist

Jessica Prendergast

  • VFX Artist

Description

You wake up in an abandoned circus, save for angry monsters and stray toys. Can you escape?

Lost Circus is a child-friendly stealth-horror game where you outwit unkillable monsters with the help of friendly toys. The monsters in Lost Circus cannot be hurt, they can only be avoided, distracted or delayed. The player is given multiple tools to evade monsters, the primary two being stealth and speed. All monsters have limited senses, moving towards sound and then chasing the player only once the player has entered their line of sight.

Along the way, the player can find friendly toys, Pikman style minions that aid the player on their journey. Each toy has a direct use but can also be abandoned to lure all nearby monsters to its location. Through using the toys proactively and abandoning them as a reaction the player can get out trickier situations.

Gallery