SCURRY

Team Members

Team Mischief

Declan Cassidy

  • Level Design
  • Mechanics Design
  • Sound Design
  • Game Trailer

Brooke Feely

  • Narrative Design
  • Mechanics Design
  • Level Design
  • Additional Visual Design

Jordan Schofield

  • Producer
  • QA Testing
  • UX Design

Ethan Grigg

  • Character Artist
  • Cinematic Artist
  • Lighting Design
  • Post-Processing
  • Prop Art

Michelle Hayashi

  • Environment Art
  • Graffiti Decal Art
  • Prop Art
  • UI Art
  • Concept Art

Jeramiah Medwin

  • Environment Art
  • Prop Art
  • Texture Art

Kiarah Pavez Bustamente

  • Animation
  • Concept art

Casey Pozzobon

  • Lead Animator
  • Tech Artist
  • VFX Artist

Corey Abraham

  • Camera System
  • Character Controller
  • Settings Handling
  • Backend Systems
  • UI Programming

Josh Zurcas

  • Gameplay Mechanics Programming
  • Character Controller

Description

Guide a lone rat through a perilous city in this 2.5D puzzle platformer about survival. Decipher warnings marked by fellow rats to harness your surroundings: unblock pathways, outwit predators and follow a trail to the promise of safety - for all rodents who can reach it.

Our team focused on creating a game centered around diagetic UI, environmental storytelling and the fun of moving through the world as a cheeky little rat.

Gallery