Shaman

Team Members

Engkanto Productions

Byron Carter

  • Project Management
  • Systems & Engine Coordinator
  • Gameplay & Mechanics Design
  • UI Design & Programming

Bradley Whitehead

  • Environment Artist
  • Lighting
  • In-Engine Environment Set-up

Bonnie Lawson

  • Character Artist (Player character, NPCs)
  • GUI, 2D & Concept Artist
  • Animator (Player character)

Caleb Rolph

  • Character Artist (Boss enemy, NPCs)
  • Rigger
  • Animator (Boss enemy)

Nico Padua

  • Level Design
  • Gameplay & Mechanics Design
  • VFX & Particle Systems
  • Project Management

Kosta Nassis

  • General Systems Programmer

Alex Plane

  • Boss Enemy AI Programmer

Patrick Padua

  • Player Systems Programmer
  • RPG Systems Programmer

Shade St. Jude

  • Narrative Design

Description

Shaman is a 3rd person action RPG vertical slice, where the player takes on the role of Alejandro, a Spanish conquistador with Philippine heritage and mysterious Shamanistic powers. He must rediscover his Shaman abilities and use them to defeat a terror from Philippine mythology.

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