Skyline Shredder

Team Members

Cherry Bomb Productions

Destinny Jeanpierre

  • Technical Artist
  • Environment Artist
  • VFX Artist

Bre Butler

  • Character Artist
  • Texture Artist
  • UI Designer
  • Voice Actor

Deantea Benjamin

  • Character Animation/Rigging
  • Prop Modeler
  • VFX Artist
  • Sound Designer

Peyton Smith

  • Gameplay Programmer (Parkour and Grinding)
  • Level Designer
  • Music Production

Nicholas Meyers

  • Gameplay Programmer (Time Trials)
  • Level Designer

Cade Gordon

  • Gameplay Programmer (Swinging)
  • UI Programmer

Description

Skyline Shredder is a comic book-style third-person platformer that focuses on performing complex movements to navigate around an urban environment where your main goal is to achieve as much momentum as possible. Performing various parkour moves will rapidly increase the rate you gain momentum but failing to chain actions or stopping will rapidly decrease your momentum.

Gallery