Soul Bound – Pizza Please Stuio

Team Members

Pizza Please Studio

Brayden Zeman

  • Co - Lead
  • Designer

Dylan Saurbrey

  • Gameplay programmer

Ethan Doyle

  • Artist ( environment assets )
  • Designer ( level design )

Jake Haydon

  • Lead Programmer

Lachlan Hansford

  • Designer
  • Co - Lead
  • Ui Design

Mia Duregon

  • Artist (Trap Modes, Character model and animation)

Nyantii Gollan

  • Artist(Enviroment)

Samuel Devine

  • Level Designer
  • General Designer

Description

A 4 player, first-person, turn-based couch competitive party game where players use traps and tools to be the last one standing.

Gallery