Sync & Ecco

Team Members

Basalt Formations

Lochlan McDonald

  • Engine Programmer
  • Tools Programmer
  • Graphics Programmer

Tom O'Brien

  • Engine Programmer
  • Graphics Programmer
  • Physics Programmer
  • Gameplay Programmer

Rachel Missingham

  • Tech Artist
  • Character Artist
  • Environment Artist
  • Lighting & Post Processing
  • UI

Lauren Trinh

  • Environment Artist
  • Prop Artist
  • Concept Artist
  • Illustrator

Hachi Dinh

  • Character Artist
  • Animator
  • Illustrator

Brodie Frazier

  • Lead Designer
  • Producer
  • Level Designer
  • Asset Pipeline Handler

Kian Kelly

  • Gameplay Designer
  • Level Designer
  • First-time User Experience Designer

Austin Lanyon

  • QA
  • Bug Testing
  • Gameplay Designer

Description

Sync & Ecco, is a 2 player co-op, asymmetric, top-down game. created in a custom C++ engine.

Side by side, you and your robot sidekick must navigate through a treacherous corporate building to find the AI core, freeing the robots from the control of the AI hivemind. In this couch co-op experience, work together to overcome enemies and navigate multiple floors of the decaying facility. You can’t face this task alone though, it’s truly a duality of survival!
Are you ready to face the other consequences?

Gallery