Under Kladdenheim

Team Members

Top Deck Productions

Joshua Ferguson

  • Room Creation tool developer
  • System Programmer
  • AI graph tool developer

Adam Whitty

  • AI Programmer
  • UI Programmer (Menus & Health/Status)
  • Player Movement Implementation
  • Attack/Movement Grid Implementation
  • Audio implementation

Cameron Murphy

  • UI Programming and Setup
  • Card implementation and systems
  • Audio implementation

Zane Kerin

  • Lead Game Designer
  • QA Manager
  • Audio Creation

Mark Lowe

  • Designer

Brock Cartledge

  • Character Artist
  • Level Artist
  • UI Artist

Benjamin Nussbaumer

  • Design
  • Level Design and creation

Description

Under Kladdenheim is a deck builder dungeon crawling roguelite, which innovates by combining traditional deck builder elements with a movement based grid, similar to a tactics game, allowing the player to manipulate the environment and position of themselves and enemies to their advantage

A place of great mystique, mystery and history; Mt. Kladdenheim attracts the adventurous, the gluttonous and the foolish alike.

While it's said to contain riches beyond imagination, there lives an old saying by those who escaped it's treacherous claws: "Kladdenheim never lets you go, until you leave a piece of yourself behind."

Gallery