Viva La Grind

Team Members

Masked Moonlight Interactive

Rhys Oscar

  • Production Coordinator
  • Gameplay Designer
  • Sound Designer
  • UX/UI Designer

Connor Humphrey

  • Level Designer
  • Gameplay Designer

Christian Agoratsios

  • Gameplay & Systems Programmer
  • UI/UX Programmer
  • AI Programmer

Henry Aung

  • Art Director
  • Character Artist
  • Animator
  • UI & Environment Artist

Polina Bytch

  • VFX Artist
  • Props Artist
  • Technical Artist

Alex Samy-Drummond

  • Environment Artist
  • UI Artist
  • Props Artist

Joshua Bui

  • Enemy Artist
  • Enemy Rigging
  • Texture Artist

Description

Grind, skate and style your way through a city overrun by a robot army! Viva La Grind is a movement-action game, where you play as a stylish rebel who roller blades across a city and fights giant robots.

Movement is Combat: Grind on rails, ride along billboards and boost through the air with the help of a pair of high-tech roller blades! Use the environment and your movement skills to reach enemy weak points and bring them down!

Go With the Flow: Reach new levels of speed by chaining actions together!

Gallery